User-Centered Interaction Design Patterns for Interactive Digital Television Applications / by Tibor Kunert
Resource type: Ressourcentyp: Buch (Online)Buch (Online)Sprache: Englisch Reihen: Human-Computer Interaction SeriesVerlag: London : Springer-Verlag London, 2009Beschreibung: Online-Ressource : v.: digitalISBN:- 9781848822757
- 621.388/07
- 005.437
- 4.019
- 620
- TK6679.3
- QA76.9.U83 QA76.9.H85
Inhalte:
Zusammenfassung: Technology is meant to make life easier and to raise its quality. Our interaction with technology should be designed according to human needs instead of us being required to adapt to technology. Even so, technology may change quickly and people and their habits change slowly. With the aim of supporting user acceptance of iTV, the focus of this book is on the usability of iTV applications. A method for developing interaction design patterns especially for new technologies is presented for the first time. The main characteristics covered in this new approach are: systematic identification of recurrent design problems, usability as a quality criterion for design solutions, integration of designers into the pattern development process including identification of designers' needs, and iterative evaluation and optimisation of patterns to encourage designers to accept and use them, usability testing to identify proven design solutions and their trade-offs, presentation of specific design guidelines.PPN: PPN: 1648224520Package identifier: Produktsigel: ZDB-2-SCS
Human-Computer Interaction Series; User-Centered Interaction Design Patterns for Interactive Digital Television Applications; Summary; Foreword; Acknowledgments; Contents; Abbreviations; Introduction; 1.1 Motivation; 1.2 Problem and Aims; 1.3 Approach; 1.3.1 Identification of Recurrent Design Problems; 1.3.2 Identification of Proven Design Solutions and Their Trade-Offs; 1.3.3 Documentation of the Usability Test Results in the Form of Design Patterns; 1.4 Structure of the Book; References; Interactive TV Applications and Their Context of Use; 2.1 Interactive TV Applications; 2.1.1 Definition
2.1.2 Classification of Interactive TV Applications2.1.2.1 Permanent ''24/7'' Stand-Alone Services; 2.1.2.2 Enhanced TV Applications; 2.1.3 Classification of Enhanced TV Applications; 2.1.3.1 Schedule-Busting Services; 2.1.3.2 Engaging Services; 2.2 Context of Use; 2.2.1 Usability; 2.2.2 Context of Use; 2.2.3 iTV Users; 2.2.3.1 User Types; 2.2.3.2 Skills and Knowledge; 2.2.3.3 Personal Characteristics; 2.2.4 iTV User Goals and Tasks; 2.2.4.1 User Goals; 2.2.4.2 User Tasks; 2.2.5 iTV Equipment; 2.2.5.1 Set-Top Box; 2.2.5.2 TV Screen; 2.2.5.3 Remote Control; 2.2.6 iTV Environment
2.2.6.1 Social Environment2.2.6.2 Technical Environment; 2.2.6.3 Physical Environment; 2.2.7 Conclusions; References; Types of Design Guidance for iTV Applications; 3.1 Summary of Existing Design Guidance for iTV Applications; 3.1.1 Classification; 3.1.2 General Interaction Design Guidelines for iTV Applications; 3.1.3 Broadcaster Style Guides for iTV Applications; 3.1.4 Middleware Design Guidelines for iTV Applications; 3.1.5 Comparison of Design Guidance Specifically for iTV; 3.1.6 ISO 9241 and Interactive TV; 3.1.6.1 ISO 9241-12 (Presentation of Information)
3.1.6.2 ISO 9241-13 (User Guidance)3.1.6.3 ISO 9241-14 (Menu Dialogues); 3.1.7 ISO 14915 and Interactive TV; 3.1.7.1 ISO 14915-2 (Multimedia Navigation and Control); 3.1.7.2 14915-3 (Media Selection and Control); 3.1.8 Design Principles and Interactive TV; 3.1.9 Conclusions; 3.2 Forms of Design Guidance; 3.2.1 Classification; 3.2.1.1 Principles; 3.2.1.2 Guidelines; 3.2.1.3 Style Guides; 3.2.1.4 Interaction Design Patterns; 3.2.2 Analysis and Evaluation of the Different Forms; 3.2.2.1 Analysis; 3.2.2.2 Evaluation; 3.2.3 Advantages and Disadvantages of Interaction Design Patterns
3.2.4 Evaluation of Interaction Design Pattern Collections3.2.4.1 Technical Platform; 3.2.4.2 Pattern Format; 3.2.4.3 Type of Design Problems Covered; 3.2.4.4 Quality Criterion for Design Solutions; 3.2.4.5 Identification of Design Problems; 3.2.4.6 Discussion of Design Alternatives and Trade-Offs; 3.2.4.7 Justification of Design Solutions; 3.2.4.8 Integration of Patterns into the User-Centred Design Process; 3.2.4.9 Evaluation of the Documented Patterns; 3.2.5 Conclusions; References; User Tasks and Requirements for iTV Applications; 4.1 Theory
4.1.1 Classification of Approaches to User Task Analysis
Dieser Titel hat keine Exemplare
Electronic reproduction; Available via World Wide Web
Online-Ausg.. (Springer eBook Collection. Computer Science). Electronic reproduction; Available via World Wide Web