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The art of game design : a book of lenses / Jesse Schell

By: Resource type: Ressourcentyp: Buch (Online)Book (Online)Language: English Publisher: Boca Raton ; London ; New York : CRC Press, [2020]Copyright date: © 2020Edition: 3rd editionDescription: 1 Online-Ressource (653 pages)ISBN:
  • 9781351803632
  • 9781351803649
  • 9781351803625
  • 9781315208435
Subject(s): Additional physical formats: 9781138632059. | 9781138632097. | Erscheint auch als: The art of game design. Druck-Ausgabe 3rd edition. Boca Raton : CRC Press, Taylor & Francis Group, 2020. xlii, 610 SeitenRVK: RVK: ST 324LOC classification:
  • QA76.76.C672
Online resources: Summary: Presents over 100 sets of questions, or different lenses, for viewing a game's design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and morePPN: PPN: 1685637094Package identifier: Produktsigel: BSZ-4-NLEBK-KAUB | ZDB-4-NLEBK
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