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Mean Field Game and its Applications in Wireless Networks / by Reginald A. Banez, Lixin Li, Chungang Yang, Zhu Han

By: Contributor(s): Resource type: Ressourcentyp: Buch (Online)Book (Online)Language: English Series: Wireless NetworksPublisher: Cham : Springer International Publishing, 2021Publisher: Cham : Imprint: Springer, 2021Edition: 1st ed. 2021Description: 1 Online-Ressource(X, 178 p. 31 illus., 30 illus. in color.)ISBN:
  • 9783030869052
Subject(s): Additional physical formats: 9783030869045 | 9783030869069 | 9783030869076 | Erscheint auch als: 9783030869045 Druck-Ausgabe | Erscheint auch als: 9783030869069 Druck-Ausgabe | Erscheint auch als: 9783030869076 Druck-AusgabeDOI: DOI: 10.1007/978-3-030-86905-2Online resources: Summary: 1. Overview of Mean Field Games in Wireless Networks -- 2. Introduction to Mean Field Games and Mean-Field-Type Games -- 3. A Survey of Mean Field Game Applications in Wireless Networks -- 4. Mean Field Game Applications in Ultra-Dense 5G, 6G, and Beyond Wireless Networks -- 5. Multiple-Population Mean Field Game for Social Networks -- 6. Mean-Field-Type Game for Multi-Access Edge Computing Networks.Summary: This book covers the basic theory of mean field game (MFG) and its applications in wireless networks. It starts with an overview of the current and future state-of-the-art in 5G and 6G wireless networks. Then, a tutorial is presented for MFG, mean-field-type game (MFTG), and prerequisite fields of study such as optimal control theory and differential games. This book also includes a literature survey of MFG-based research in wireless network technologies such as ultra-dense networks (UDNs), device-to-device (D2D) communications, internet-of-things (IoT), unmanned aerial vehicles (UAVs), and mobile edge networks (MENs). Several applications of MFG and MFTG in UDNs, social networks, and multi-access edge computing networks (MECNs) are introduced as well. Applications of MFG covered in this book are divided in three parts. The first part covers three single-population MFG research works or case studies in UDNs including ultra-dense D2D networks, ultra-dense UAV networks, and dense-user MECNs. The second part centers on a multiple-population MFG (MPMFG) modeling of belief and opinion evolution in social networks. It focuses on a recently developed MPMFG framework and its application in analyzing the behavior of users in a multiple-population social network. Finally, the last part concentrates on an MFTG approach to computation offloading in MECN. The computation offloading algorithms are designed for energy- and time-efficient offloading of computation-intensive tasks in an MECN. This book targets advanced-level students, professors, researchers, scientists, and engineers in the fields of communications and networks. Industry managers and government employees working in these same fields will also find this book useful.PPN: PPN: 1775864596Package identifier: Produktsigel: ZDB-2-SCS | ZDB-2-SXCS | ZDB-2-SEB
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