Benutzerdefiniertes Cover
Benutzerdefiniertes Cover
Normale Ansicht MARC-Ansicht ISBD

Designing connected products : UX for the consumer internet of things / Claire Rowland, Elizabeth Goodman, Martin Charlier, Ann Light, and Alfred Lui ; foreword by Tom Igoe

Von: Mitwirkende(r): Resource type: Ressourcentyp: Buch (Online)Buch (Online)Sprache: Englisch Verlag: Beijing ; Cambridge ; Farnham ; Köln ; Sebastopol ; Tokyo : O'Reilly, 2015Auflage: First editionBeschreibung: Online-RessourceISBN:
  • 9781449372729
Schlagwörter: Andere physische Formen: 9781449372569 | Erscheint auch als: Designing connected products. Druck-Ausgabe First edition. Beijing : O'Reilly, 2015. xxviii, 694 SeitenDDC-Klassifikation:
  • 004 23
  • 005.4/37
RVK: RVK: ST 278LOC-Klassifikation:
  • QA76.5915
  • QA76.9.U83
Online-Ressourcen: Zusammenfassung: Intro -- Contents -- Foreword -- Preface -- Chapter 1: What's Different About User Experience Design for the Internet of Things? -- How Is UX for IoT Different? -- A Design Model for IoT -- Summary -- Chapter 2: Things: The Technology of Connected Devices -- Types of Connected Device -- Multipurpose Computers -- Bridging Physical and Digital: Sensors and Actuators -- The Challenge of Powering Devices -- Conserving Battery Life -- Summary -- Chapter 3: Networks: The Technology of Connectivity -- Why Is Networking Relevant to IoT UX? -- Networking Issues That Cause UX Challenges for IoT -- The Architecture of the Internet of Things -- Types of Network -- Network Communication Patterns -- Internet Service -- Summary -- Case Study 1: Proteus Digital Health: The Connected Pill -- Chapter 4: Product/Service Definition and Strategy -- Making Good Products -- From Innovation to Mass Market -- Tools Versus Products -- What Makes a Good Product? -- Services in IoT -- Business Models -- Summary -- Chapter 5: Understanding People and Context -- The Role of Research in Connected Product Design -- Summary -- Chapter 6: Translating Research into Product Definitions -- Generating the Elevator Pitch -- Why Does Your Product Matter? -- What Is Your Product? -- What Does the Product Do? -- Recurring Questions for Product Strategy -- Summary -- Case Study 2: Little Kelham: Connected Home -- Chapter 7: Embedded Device Design -- An Introduction to Thinking About Physical Objects in IoT -- Making Stuff: Differences to UX -- Essentials of the Design Process -- Three Faces of a Physical Product -- Summary -- Chapter 8: Interface and Interaction Design -- Types of Interaction -- IoT-Specific Challenges and Opportunities -- Universal Design and Accessibility -- Summary -- Case Study 3: Ford SYNC 3: Connected Car -- Chapter 9: Cross-Device Interactions and Interusability.PPN: PPN: 829914331Package identifier: Produktsigel: BSZ-30-PQE-S2AAFH | ZDB-30-PQE
Dieser Titel hat keine Exemplare