Procedural Content Generation for C++ Game Development : get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library / Dale. Green
Resource type: Ressourcentyp: Buch (Online)Book (Online)Language: English Publisher: Birmingham : Packt Publishing, 2016Publisher: Birmingham : Packt PublishingDescription: 1 online resource (xvi, 276 p.)ISBN:- 9781785886355
- 794.81526
- QA76.76.C672
- T55.4-60.8
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