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Physics and video analysis / Rhett Allain (Southeastern Louisiana University)

By: Resource type: Ressourcentyp: Buch (Online)Book (Online)Language: English Series: IOP concise physicsPublisher: Bristol : IOP Publishing, [2016]Publisher: San Rafael, CA : Morgan & Claypool Publishers, [2016]Copyright date: © 2016Edition: Version: 20160501Description: 1 Online-Ressource (68 Seiten in getrennter Zählung) : Illustrationen, DiagrammeISBN:
  • 9781681740676
  • 9781681741956
Subject(s): Additional physical formats: 9781681740034 | Erscheint auch als: 9781681740034 Druck-AusgabeDOI: DOI: 10.1088/978-1-6817-4067-6Online resources: Summary: We currently live in a world filled with videos. There are videos on YouTube, feature movies and even videos recorded with our own cameras and smartphones. These videos present an excellent opportunity to not only explore physical concepts, but also inspire others to investigate physics ideas. With video analysis, we can explore the fantasy world in science-fiction films. We can also look at online videos to determine if they are genuine or fake. Video analysis can be used in the introductory physics lab and it can even be used to explore the make-believe physics embedded in video games. This book covers the basic ideas behind video analysis along with the fundamental physics principles used in video analysis. It also includes several examples of the unique situations in which video analysis can be used. Physics and Video Analysis will help you get started using videos to answer basic physics questions: Was that video genuine or fake? How fast was an object moving? What is the size of an object in a video game?PPN: PPN: 860845311Package identifier: Produktsigel: ZDB-135-ICP | ZDB-135-IAL
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